Please, Leave My House
Please, Leave My House is an arcade-style brawler about attacking paranormal investigators that have invaded your mansion. Possess your furniture, aim, and launch yourself at high speeds! But don't let them see you, or they'll wither you away... how long will you survive?
CONTROLS:
- The ghost, Alena, is controlled with WASD.
- CLICK furniture within the blue circle to possess it.
- Press SPACE to exit possessed furniture.
- Press and hold Q to launch the furniture towards the MOUSE.
- BUILD UP SPEED to knock out enemies!
- AVOID the yellow flashlight beams!
- When possessing the wardrobe, CLICK nearby enemies to instantly knock them out once per round.
MADE FOR PIRATESOFTWARE'S 16th GAME JAM
Please explain how your game fits the theme, "you are the weapon":
As a ghost, you are slow-moving and exposed with no method to defend yourself- but when possessing furniture, you gain the ability to build up momentum and hurl yourself at enemies, effectively becoming a lethal weapon.
A game by GitGEWdGames
Programming by Gillian (DarotheWolf)
Map Art/Assets by Ethan (itsEthan)
Sprite Art/Music by William (willisthedoctor)
Status | Prototype |
Platforms | HTML5 |
Authors | itsEthan, DarotheWolf, willisthedoctor |
Genre | Fighting |
Made with | Godot |
Tags | 2D, Arcade, Comedy, Indie, My First Game Jam, Physics, Singleplayer |